False positive fixes

- Added new Speed check
- Fixing false positives with Fly (C) under blocks
- Fixed false positives with stepping on Fly (C) and Fly (D)
- Fixed liquid false positives with Fly (C) and (D)
- Fixed horizontal friction-based false positives, like switching between ice and regular blocks (used wrong friction)
- Fixed NoFall (B) false positive when in liquid and under block pressing space bar
This commit is contained in:
Dawson
2022-08-27 14:27:56 -04:00
parent 5e071e3690
commit 25606997fa
18 changed files with 201 additions and 23 deletions
@@ -47,7 +47,7 @@ public class LoggerManager {
Log log = null;
int amount = 0;
while((log = logList.poll()) != null) {
objectsToInsert.add(log.getUuid().toString());
objectsToInsert.add(log.getUuid().hashCode());
objectsToInsert.add(log.getCheckId());
objectsToInsert.add(log.getVl());
objectsToInsert.add(log.getData());