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Update BlockInformation.java
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@@ -173,10 +173,6 @@ public class BlockInformation {
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}
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}
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if(Materials.checkFlag(type, Materials.FENCE) && player.getMovement().getDeltaY() == 0.5) {
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System.out.println(blockBox);
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}
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if(normalBox.copy().expand(0.1, 0, 0.1)
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.expandMax(0, -0.4, 0).expandMin(0, -0.55, 0)
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.isCollided(blockBox)) {
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