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https://github.com/funkemunky/KauriV3.git
synced 2026-07-01 10:18:26 +00:00
Fixing bouding boxes, now all latency accounted.
New Stair bounding box (from Grim)
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@@ -6,6 +6,7 @@ import dev.brighten.ac.packet.handler.HandlerAbstract;
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import dev.brighten.ac.packet.wrapper.objects.EnumParticle;
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import dev.brighten.ac.packet.wrapper.out.WPacketPlayOutWorldParticles;
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import dev.brighten.ac.utils.math.IntVector;
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import dev.brighten.ac.utils.reflections.impl.MinecraftReflection;
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import dev.brighten.ac.utils.world.BlockData;
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import dev.brighten.ac.utils.world.CollisionBox;
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import dev.brighten.ac.utils.world.types.RayCollision;
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@@ -236,11 +237,11 @@ public class Helper {
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}
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public static List<SimpleCollisionBox> getCollisions(APlayer player, SimpleCollisionBox collisionBox) {
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return getCollisions(player, collisionBox, Materials.SOLID);
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return getCollisions(player, collisionBox, Materials.COLLIDABLE);
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}
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public static SimpleCollisionBox getEntityCollision(Entity entity) {
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return new SimpleCollisionBox(ReflectionsUtil.getBoundingBox(entity));
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return new SimpleCollisionBox((Object)MinecraftReflection.getEntityBoundingBox(entity));
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}
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public static List<SimpleCollisionBox> getCollisions(APlayer player, SimpleCollisionBox collisionBox, int mask) {
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@@ -255,11 +256,11 @@ public class Helper {
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for (int y = y1 - 1; y < y2; ++y)
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for (int z = z1; z < z2; ++z) {
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IntVector vec = new IntVector(x, y, z);
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Material type = player.getBlockUpdateHandler().getPossibleMaterials(vec).getLast();
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Material type = player.getBlockUpdateHandler().getBlock(vec).getType();
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if(type != Material.AIR && Materials.checkFlag(type, mask)) {
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CollisionBox box = BlockData.getData(type)
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.getBox(player.getBukkitPlayer().getWorld(), vec, ProtocolVersion.getGameVersion());
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.getBox(player, vec, ProtocolVersion.getGameVersion());
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if(box.isIntersected(collisionBox)) {
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box.downCast(collisionBoxes);
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