From c7746d77e58d7fdf150886e9f3d0b94d050583d5 Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Fri, 20 Feb 2026 18:13:21 +0000 Subject: [PATCH] Change KABot buffer swing decrement from 0.25 to 0.05 Co-authored-by: funkemunky <30784509+funkemunky@users.noreply.github.com> --- .../java/dev/brighten/ac/check/impl/combat/killaura/KABot.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java b/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java index 28cb2ec..41b523f 100644 --- a/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java +++ b/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java @@ -24,7 +24,7 @@ public class KABot extends Check { // Lower both buffers on each arm swing to prevent false positives for legitimate players. // In vanilla 1.8.8, every attack is accompanied by a swing animation, so a legit player's // attack count and swing count should be roughly equal (net-zero buffer change). - if(buffer > 0) buffer-=0.25f; + if(buffer > 0) buffer-= 0.05f; if(buffer2 > 0) buffer2-= 0.25f; };