mirror of
https://github.com/funkemunky/KauriV3.git
synced 2026-06-25 07:50:38 +00:00
Improving shit
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@@ -149,8 +149,17 @@ public class APlayer {
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EMULATOR = new Emulator(new DataSupplier() {
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@Override
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public List<AxisAlignedBB> getCollidingBoxes(AxisAlignedBB bb) {
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SimpleCollisionBox sbc = new SimpleCollisionBox(bb.minX, bb.minY, bb.minZ, bb.maxX, bb.maxY, bb.maxZ);
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// Greater than 20? We want to truncate to prevent huge processing cost
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if(sbc.min().distanceSquared(sbc.max()) > 400) {
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sbc.maxX = sbc.minX + Math.min(sbc.maxX - sbc.minX, 20);
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sbc.maxY = sbc.minY + Math.max(sbc.maxY - sbc.minY, 20);
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sbc.maxZ = sbc.minZ + Math.max(sbc.maxZ - sbc.minZ, 20);
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}
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return Helper.getCollisions(APlayer.this,
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new SimpleCollisionBox(bb.minX, bb.minY, bb.minZ, bb.maxX, bb.maxY, bb.maxZ),
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sbc,
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Materials.COLLIDABLE).stream().map(bb2 ->
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new AxisAlignedBB(bb2.minX, bb2.minY, bb2.minZ, bb2.maxX, bb2.maxY, bb2.maxZ))
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.collect(Collectors.toList());
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@@ -729,6 +729,7 @@ it
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if (distance < 1E-9) {
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lastTeleport.reset();
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from.setLoc(this.to);
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iterator.remove();
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break;
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}
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@@ -25,10 +25,12 @@ public class JoinListener implements Listener {
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.getPlayer(event.getPlayer().getUniqueId());
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aplayer.ifPresent(player -> {
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if(Anticheat.INSTANCE.getPacketHandler()
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.process(player, event.getType(), event.getPacket())) {
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event.setCancelled(true);
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}
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RunUtils.task(() -> {
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if(Anticheat.INSTANCE.getPacketHandler()
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.process(player, event.getType(), event.getPacket())) {
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event.setCancelled(true);
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}
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});
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});
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});
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@@ -264,14 +264,16 @@ public class Helper {
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}
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}
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for (Entity entity : player.getInfo().getNearbyEntities()) {
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if (!BlockUtils.isEntityCollidable(entity)) continue;
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if(player != null) {
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for (Entity entity : player.getInfo().getNearbyEntities()) {
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if (!BlockUtils.isEntityCollidable(entity)) continue;
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SimpleCollisionBox entityCollisionBox =
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new SimpleCollisionBox((Object)MinecraftReflection.getEntityBoundingBox(entity));
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SimpleCollisionBox entityCollisionBox =
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new SimpleCollisionBox((Object) MinecraftReflection.getEntityBoundingBox(entity));
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if (entityCollisionBox.isIntersected(collisionBox))
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entityCollisionBox.downCast(collisionBoxes);
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if (entityCollisionBox.isIntersected(collisionBox))
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entityCollisionBox.downCast(collisionBoxes);
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}
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}
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return collisionBoxes;
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