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Fixed check loading, implemented Fly (C) detection
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@@ -306,8 +306,7 @@ public class PacketHandler {
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}
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boolean cancelled = player.getCheckHandler().callSyncPacket(packetObject, timestamp);
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ThreadHandler.INSTANCE.getThread(player).getThread()
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.execute(() -> player.getCheckHandler().callPacket(packetObject, timestamp));
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player.getCheckHandler().callPacket(packetObject, timestamp);
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// Post flying settings
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if(type.equals(PacketType.FLYING)) {
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