diff --git a/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java b/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java index baee395..28cb2ec 100644 --- a/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java +++ b/Anticheat/src/main/java/dev/brighten/ac/check/impl/combat/killaura/KABot.java @@ -17,15 +17,14 @@ public class KABot extends Check { super(player); } - private int buffer = 0; - private float buffer2; + private float buffer, buffer2; @Bind WAction arm = packet -> { // Lower both buffers on each arm swing to prevent false positives for legitimate players. // In vanilla 1.8.8, every attack is accompanied by a swing animation, so a legit player's // attack count and swing count should be roughly equal (net-zero buffer change). - if(buffer > 0) buffer--; + if(buffer > 0) buffer-=0.25f; if(buffer2 > 0) buffer2-= 0.25f; };