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Fixing Fly C slime false positives and removing Hitbox debug
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@@ -230,7 +230,9 @@ public class MovementHandler {
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if (player.getInfo().isGliding()) player.getInfo().getLastElytra().reset();
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if (player.getInfo().isSneaking()) player.getInfo().getLastSneak().reset();
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if (player.getBlockInfo().inLiquid) player.getInfo().getLastLiquid().reset();
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if(player.getBlockInfo().inWeb) player.getInfo().lastWeb.reset();
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if (player.getBlockInfo().inWeb) player.getInfo().lastWeb.reset();
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if (player.getBlockInfo().onHalfBlock) player.getInfo().getLastHalfBlock().reset();
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if (player.getBlockInfo().fenceBelow) player.getInfo().getLastFence().reset();
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if (!to.isOnGround() && moveTicks > 0) {
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if (!jumped && from.isOnGround()
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