chickeneer
8c56e992a6
Improve AsyncScheduler detection #394
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Since paper now has the AsyncScheduler, we can add detection for the AsyncScheduler to Paper itself instead of Folia specifically
2023-06-26 16:24:21 -05:00
creatorfromhell
8b87af631f
Remove Folia Module.
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- Add a scheduler assign check into the BukkitCommandManager
2023-04-01 13:19:45 -04:00
creatorfromhell
6cfe46e532
Add support for Folia.
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- Added a new Scheduler class to managing all scheduling.
2023-04-01 12:36:22 -04:00
chickeneer
1124e8d431
Update various dependencies
2021-12-21 12:27:43 -06:00
Alberto Migliorato
24d97bb3eb
Added Velocity 3.0.x support
2021-09-13 16:28:54 +02:00
MiniDigger
9452873d13
Add initial brigadier support (implements #77 ) ( #153 )
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Co-authored-by: Aikar <aikar@aikar.co >
2020-08-13 20:40:06 -04:00
Aikar
fbed6f2be3
Add Support for Async Tab Completions for Paper Servers
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This adds the ability for plugins to define completion handlers as async safe (not on games main thread)
When they are defined async safe, and ran on a Paper 1.12.2+ server, with a Paper ACF manager,
completions will be handled mostly async, letting you safely do heavier operations in tab completions.
2017-11-30 01:18:43 -05:00
Aikar
7702977829
Update bukkit API to real 1.12 and shade in deps
2017-06-28 22:43:49 -04:00
Aikar
7bf24e9c13
Almost done with modular work
2017-06-03 00:11:43 -04:00
Aikar
c2a58a471f
Refactor everything to a modular format - WIP
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This does not compile
Almost done with core !!!
2017-05-20 11:32:41 -04:00