diff --git a/anda/games/vapor-mod-overlay/anda.hcl b/anda/games/vapor-mod-overlay/anda.hcl new file mode 100644 index 0000000000..303a14d18c --- /dev/null +++ b/anda/games/vapor-mod-overlay/anda.hcl @@ -0,0 +1,6 @@ +project pkg { + arches = ["x86_64"] + rpm { + spec = "vapor-mod-overlay.spec" + } +} diff --git a/anda/games/vapor-mod-overlay/update.rhai b/anda/games/vapor-mod-overlay/update.rhai new file mode 100644 index 0000000000..3898e84c4e --- /dev/null +++ b/anda/games/vapor-mod-overlay/update.rhai @@ -0,0 +1 @@ +rpm.version(gh("ChristianSilvermoon/vapor-mod-overlay")); diff --git a/anda/games/vapor-mod-overlay/vapor-mod-overlay.spec b/anda/games/vapor-mod-overlay/vapor-mod-overlay.spec new file mode 100644 index 0000000000..2a452fd4c4 --- /dev/null +++ b/anda/games/vapor-mod-overlay/vapor-mod-overlay.spec @@ -0,0 +1,33 @@ +Name: vapor-mod-overlay +Version: 0.0.1 +Release: 2%{?dist} +Summary: A fairly basic OverlayFS powered mod loader for Steam +License: MIT +URL: https://github.com/ChristianSilvermoon/vapor-mod-overlay +Source0: %{url}/archive/refs/tags/v%{version}.tar.gz +Requires: bash +Requires: fuse-overlayfs +BuildArch: noarch +Packager: Gilver E. + +%description +This is an attempt at a very basic sort of Mod Loader for Valve's Steam Client on GNU/Linux systems that uses OverlayFS. +This was inspired by a bug in Portal 2 VR that required the mod to be disabled temporarily to bypass a crash. + +%prep +%autosetup -n %{name}-%{version} + +%build +# The voices are getting louder. + +%install +install -Dpm755 %{name}.sh %{buildroot}%{_bindir}/%{name} + +%files +%doc README.md +%license LICENSE.md +%{_bindir}/%{name} + +%changelog +* Mon Mar 2 2026 Gilver E. +- Initial package