* Forcing BukkitPlayer#kickPlayer to always run within a main thread context using BukkitRunnable. Bumping version to 1.10.1
* Fixing async kick error, adding condition that allows players to be whitelisted even while they are offline (assuming this is not a cracked server).
* Updating gradle piplines and files
* correcting startup bug as a result of a packaging issue
* Fixing asynchronous run command
* Adds a regression test to ensure this doesnt happen again