Commit Graph

456 Commits

Author SHA1 Message Date
md_5 6b21fdaaea Refactor packet writes into their own channel handler class. 2013-04-27 18:29:12 +10:00
md_5 fa9dd7e27f Synchronize yaml save to close #286, crash on end 2013-04-27 18:17:40 +10:00
md_5 f44cf6c8e9 Move some bootstrapping to the connected method, #267 2013-04-27 12:27:40 +10:00
md_5 6bf9df31f5 Fix async/login event 2013-04-27 12:25:03 +10:00
md_5 c08764990d Bigger logs, with rotation! 2013-04-26 20:23:16 +10:00
md_5 a82e6f3eea Use new servers 2013-04-26 17:48:32 +10:00
md_5 26cee397e6 Only alow config reloads to ADD servers. 2013-04-26 17:31:44 +10:00
md_5 dc6835c21b Add reason when default server is not defined 2013-04-26 17:23:04 +10:00
md_5 be30c8b89a Rename tab list classes 2013-04-26 17:20:03 +10:00
md_5 70e10c382e Properly interface ServerInfo class. 2013-04-26 17:13:00 +10:00
md_5 93ea108acb Complete issue #190 - unthread the login event for maximum efficiency. 2013-04-26 17:00:09 +10:00
md_5 a63739277b Remove depreceated register methods. 2013-04-26 16:49:37 +10:00
md-5 112d543c2a bump date 2013-04-26 11:50:20 +10:00
Robin Lambertz 7338e20e98 Change jarfile property in Plugin to file 2013-04-26 07:35:08 +10:00
Robin Lambertz 18a5534499 Add jarfile property to Plugin 2013-04-26 07:34:56 +10:00
md_5 e540626a28 Rewrite only arrows and rods. Closes #270 2013-04-20 09:46:23 +10:00
md_5 5e2bcc2907 Use custom AnnotatedHandlerFinder and pretend all events are thread safe 2013-04-15 09:15:20 +10:00
md_5 a38b3ce9f2 Try removing connections via string key and direct map access. Closes issue #267 2013-04-14 18:51:33 +10:00
md_5 c615b2362f Revert "Case shouldn't really matter for groups and permissions"
This reverts commit a67d4a1697.
2013-04-14 11:57:50 +10:00
md_5 5620c4679d Fix issue #262 and put all scoreboard bugs to bed 2013-04-14 09:33:36 +10:00
md_5 a9ad4889f7 Revert "Bungee join / part messages"
This reverts commit 7108bd4deb.
2013-04-13 18:28:11 +10:00
md_5 7108bd4deb Bungee join / part messages 2013-04-13 18:17:08 +10:00
md_5 ac1119bef8 Move pending connects check 2013-04-13 11:51:34 +10:00
md_5 dac259933b Add pending connects for bad plugin message based connects 2013-04-13 09:49:08 +10:00
md_5 a57ae83d62 Return from method when we can't connect 2013-04-13 09:46:21 +10:00
md_5 a00c91c03a Fix users showing as disconnected on global ping list 2013-04-13 09:37:56 +10:00
md_5 a67d4a1697 Case shouldn't really matter for groups and permissions 2013-04-12 19:41:20 +10:00
md_5 b87fff2614 Fix users being disconnected without the event q_q 2013-04-12 12:43:17 +10:00
md_5 0c144c38db Fix issue #251 - hidden servers in list command 2013-04-12 12:40:36 +10:00
md_5 5592f81e97 Proper equals on servers 2013-04-12 08:22:17 +10:00
md_5 5d1a2c59a7 ConcurrentHashMap is junk - lets stick to standard unless issues arise. 2013-04-11 20:32:49 +10:00
md_5 88c99f071e Reduce ram usage by ~65kb / player. See #229 2013-04-11 20:30:07 +10:00
md_5 19c3c23b86 Reformat all code 2013-04-11 20:26:55 +10:00
Björn Teichmann 5dfe83cf6d add fallback_server so we can still have a different default server on first join 2013-04-11 20:23:30 +10:00
Steve Anton fecaf76acf Initialize depends set to an empty set to prevent a NPE when no depends given. 2013-04-11 11:21:35 +10:00
Steve Anton c8c1028bd9 Implement support for plugin hard dependencies. 2013-04-11 09:10:40 +10:00
md-5 51be33dbd7 Merge pull request #261 from roblabla/patch-2
Fix LoginEvent not being called.
2013-04-10 14:47:29 -07:00
Robin Lambertz 8cac038a07 Fix LoginEvent not being called.
If the server is in offline mode, the LoginEvent should be called.
2013-04-10 14:47:57 +02:00
md-5 edceaf072c Merge pull request #259 from roblabla/patch-2
Fix Crash with Teams. For real this time.
2013-04-08 17:26:10 -07:00
Robin Lambertz f935f93d98 Fix two small typos. 2013-04-09 01:18:00 +01:00
Robin Lambertz e5c457df04 Add new Team instances to the list of teams. 2013-04-09 02:10:41 +02:00
md-5 d4f60e65c3 Merge pull request #258 from roblabla/patch-2
Fix the crash with teams not being cleared
2013-04-08 16:25:05 -07:00
Robin Lambertz 548b2f2c60 Fix the crash with teams not being cleared
You forgot to actually add the team to the list of teams...
2013-04-09 01:23:08 +02:00
md-5 3733ecf628 Merge pull request #250 from weaondara/master
check the player's server before connecting
2013-04-04 14:06:40 -07:00
weaondara 6e9cdb2e20 send message to player if target is current server 2013-04-04 18:44:46 +03:00
weaondara d900a5eae7 setDisplayName bug fix
first remove
then change and add again
2013-04-02 12:18:43 +03:00
weaondara 68712ab854 check the player's server before really connecting
otherwise the player will be kicked with the message "Logged in from another location" if the target server is the current server
2013-04-02 02:13:29 +03:00
md-5 d067662967 Merge pull request #245 from weaondara/master
add permission to check in PermissionCheckEvent
2013-03-31 19:04:14 -07:00
weaondara 88a52bc4e9 set displayName in function setDisplayName 2013-03-31 16:25:53 +03:00
weaondara d684f5de69 added permission in constructor 2013-03-31 12:36:21 +03:00