Commit Graph

1318 Commits

Author SHA1 Message Date
md_5 afc02082e6 Make it clear when users connected Bungee to itself. 2016-02-17 10:34:04 +11:00
Tux 848cad2a59 Fix cancelling TabCompleteEvent.
The packet would get sent regardless if the event was cancelled, only if there were no suggestions available.
2016-02-07 17:44:07 +11:00
md_5 9c4380a201 System.err already has priority prefix. 2016-02-05 12:53:07 +11:00
md_5 8490d611bf [#1717] Perform a copy if Netty isn't using a direct address for any reason. 2016-02-05 12:50:42 +11:00
Thinkofdeath a0f2c42d38 Clear the address cache entry when a connection fails
Should help solve the issues caused by mojang swapping the ip address of
the session server.
2016-02-05 10:19:31 +11:00
Jedediah Smith 40c0618a3a Fix NPE from duplicating TranslatableComponent 2016-02-04 23:12:19 +00:00
BlackHole fa3678bcdd Add new 1.8 chat features 2016-02-04 23:11:35 +00:00
md_5 e556fd7150 Add Connection.isConnected()Z API.
Idea from kamcio96 in #1693
2016-02-05 10:09:47 +11:00
md_5 841c81cdc4 [#1714] Make a copy of the main Minecraft buffer as EntityMap.rewriteVarInt may require more bytes than available. 2016-01-24 19:45:02 +11:00
md_5 052131c1fa Reduce amount of memcpy within proxy pipeline. 2016-01-24 11:22:39 +11:00
md_5 79dbdea107 Use more realistic cipher test sizes and counts. 2016-01-16 14:03:47 +11:00
md_5 7fb1f4b81f Replace gitdescribe with Scriptus. 2016-01-16 13:52:53 +11:00
md_5 255d7fde9a Ensure native zlib actually loads. 2016-01-16 13:33:09 +11:00
md_5 7907610eeb Compatability and benchmark fixes for native code. 2016-01-16 13:29:50 +11:00
kamcio96 83e27f07e6 Use static instances of EntityMap 2016-01-16 12:44:32 +11:00
md_5 5cff0b2171 Remove redundant synchronization on ServerConnection.disconnect 2016-01-16 12:33:42 +11:00
md_5 2c86592ecd [#1649] Don't parse disconnect reason for servers.
Reported by @kamcio96
2016-01-16 12:29:13 +11:00
md_5 f5552963b8 Update Netty and enable EPoll transport. 2016-01-16 11:37:17 +11:00
md_5 1182affa09 Rewrite host parsing to account for IPv6. 2016-01-14 09:52:16 +11:00
Tux a1895c556f Make BoundedArrayList follow the old behavior.
Unit tests have been included.
2016-01-11 14:09:07 +11:00
md_5 aa214c0b54 [#1695] Use BoundedArrayList to cap list size for REGISTER channels. 2016-01-10 19:00:00 +11:00
Luuk Jacobs 81bd3b5f71 Fix typo in ClickEvent.java 2016-01-05 09:14:34 +11:00
kamcio96 b6e26e0c09 Load NativeCode manually, not in constructor.
Bungee will call load method from main thread
https://github.com/SpigotMC/BungeeCord/blob/master/proxy/src/main/java/net/md_5/bungee/BungeeCord.java#L202
2015-11-19 08:42:01 +11:00
Joseph Hirschfeld 19f2e7b13e DNS IPs should only be cached for 1 minute. 2015-11-12 12:58:18 +11:00
xxyy ba448b5670 Add configurable proxy command logging.
This commit adds a config switch that allows users to turn off
 the logging of proxy commands. It is set to off by default to
 prevent unwanted log spam and keep current behaviour.
Log proxy commands

This commit changes the PluginManager to print a message to
console and the log when a proxy command is executed.
This may assist with debugging and miscellaneous
investigations.
2015-10-26 20:59:53 +11:00
md_5 013320fd9e #1852: Fix packet compression when BungeeCord and the server are set to different compression levels. 2015-09-16 19:44:55 +10:00
md_5 8a1030e21c #1583: Two additions to console behaviour:
1) Stop trying to read anything if the console is hooked up to /dev/null
2) Don't even bother in the first place if --noconsole is used as an argument.
2015-09-16 15:09:40 +10:00
Thinkofdeath c626254825 Only enable compression for 1.8 clients 2015-09-13 08:59:42 +01:00
md_5 4e94c278da [#1567] Let BungeeCord dictate the network compression threshold. 2015-09-13 09:29:39 +10:00
jfr 06ad0f9310 Reorder PlayerJoinEvent / UpstreamBridge initialization.
Placing the PlayerJoinEvent in front of the Upstream Bridge handling prevents us from actually accessing the target server in PostJoinEvent handlers.
2015-09-07 18:26:41 +10:00
md_5 c4a3a052d7 Update to Netty 4.0.31.Final 2015-09-06 12:11:41 +10:00
md_5 7ec1a1aa4e Fix / clarify behaviour of matchPlayer. 2015-09-05 13:42:33 +10:00
Tux 59208aad86 Improve EventBus by removing read locking.
This is primarily done by using ConcurrentHashMap, which has lock-free reads and thread-contention-based writes. Only one thread at a time can register threads, however, as baking events isn't thread safe (and there's no reason to make it thread-safe anyway).

My own benchmarks indicate 1.4-2.2 million operations/ms throughput and approximately ~1ns/event post for four threads posting events.
2015-09-05 13:33:18 +10:00
zml bd07be8772 chat: Correct placeholder handling in translatable
This change makes TranslatableComponent still scan a
translation string for placeholders, even if the translation string
itself is being used (rather than a value found from the
ResourceBundle). This matches vanilla behavior and allows plugins that
use this system with serverside translations and other custom
translation systems to send output to the server console correctly.
2015-08-30 14:50:37 -07:00
pvmac2194 b3d15d53d6 Add <server> in the usage of /send
Just a small cosmetic fix that shows server owners that this argument exists.
2015-08-14 18:31:28 +10:00
Thinkofdeath 6343416c0c Update the PluginMessage packet to respect the protocol limit changes in 1.8 2015-07-16 23:07:30 +01:00
kamcio96 81d1c46a0d Support uuid in config.yml 2015-07-13 19:46:15 +10:00
md_5 6e5132f914 #1537: Allow /send <server> <server>.
If the first argument is a server, send all players from that server. Servers take priority in the case a player and server share a name.
2015-07-13 19:32:12 +10:00
Daniel Naylor f3c14cf064 Fix telling newer 1.7 Forge clients that they are outdated. Fixes #1476
* Only check the version of FML if we are running Minecraft 1.7.10 - 1.8 clients are always valid.
* If the version of FML that is reported is 7.10.99.99 - report the Forge version instead.
2015-07-10 12:33:22 +10:00
Marc Baloup a3a31fd2dd Correct handling of command's parameters for tab completion
Hi :)

There is some problem with TabExecutor and I think I found the problem.

Exemple :
/send <playerName|all|current> <targetServer>
When I write "/send " (with trailing space) and press Tab, I don't have any suggestion. But when I wrote the first character of an online player, it suggest all players which start with this same character (expected behavior)

The problem is the same when I wrote "/send marcbal " (with trailing space). When I press Tab key, I have "marcbal" suggested instead of servers suggestion. (the result is "/send marcbal marcbal"). But when i wrote the first character of a server name, it suggest all servers which start with this same character (expected behavior)

other exemple : there is 2 players online in the same server : me (marcbal) and marcbaleeee (for exemple)
when I wrote "/send marcbal " (with trailing space) and I press Tab key, I have the suggestion of the 2 player names.

I deduced that the onTabComplete() don't care about the trailing space of the command string (exemple : "/send marcbal ") and probably a problem when splitting (removing last trailing empty args), so, the onTabComplete method try to complete the first argument "marcbal" instead of the second empty argument.

To split the command line, you use the method Pattern.split(CharSequence) that remove trailing empty strings http://docs.oracle.com/javase/7/docs/api/java/util/regex/Pattern.html#split(java.lang.CharSequence)
So, we should use the other split() method, with a second argument which has to be a negative integer value. (see Javadoc)

PS : Sorry for my bad english x)
2015-07-10 12:28:26 +10:00
md_5 cc3a8c067e Check channel active before adding handlers. #1489 2015-06-06 18:41:54 +10:00
Joe 918d7229c2 Fix Deadlock in EventBus post #1493 2015-06-05 13:03:43 +10:00
sha-2 6c4e684de9 Move the compiler configuration to properties 2015-05-31 10:51:49 +10:00
minecraftshamrock 9cf57ca929 Fix AsyncEvent callback triggering.
Before this, two concurrent postCall() and completeIntent() calls might
cause the callback to be called more than once.
2015-05-18 20:22:32 +10:00
Adam 70564d9f44 Fix BaseComponent.duplicate() ignoring extra 2015-05-18 20:18:57 +10:00
Nathan Poirier 8622cf3af4 Fix BadPacketException handling It is catched by DecoderException and was not processed correctly by HandlerBoss So the console was spammed when that exception is thrown 2015-05-18 20:18:19 +10:00
Nick 5236dd301a Use an actual ArrayList when creating a TextComponent with extras.
Arrays#asList returns a java.util.Arrays.ArrayList which does not support adding more elements.  This previously broke BaseComponent#addExtra.
2015-05-18 20:16:45 +10:00
md_5 ddfd76ebda Make MinecraftDecoder a MessageToMessageDecoder 2015-05-18 20:16:12 +10:00
Thinkofdeath 93959cab4b Only force remove the player from 1.8 client's tab list 2015-05-10 22:51:14 +01:00
Thinkofdeath 585ab4f453 Readd the delay removed in f9773a69c3 2015-05-08 20:41:21 +01:00