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6941d0dcc6ee51cff57eaccc7f75e0d53574fb22
- Fixed WPacketPlayOutMultiBlockChange bug where the x and z where incorrect. I didn't shift the value based on the chunk location like the vanilla packet does. - Added BukkitRunnable which passes through the BukkitTask so tasks can be cancelled when using RunUtils, without having to use the Bukkit implementation instead. - Fixed signs returning as collidable blocks in Materials, causing false positives. - Fixed NullPointerException in the CHEST wrapper enum inside BlockData. Needed to use the BlockUtils#getRelative method instead, incase the APlayer object pass-through was null. - Optimized Horizontal a bit more, reducing iterations.
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