Dawson 6941d0dcc6 New bug fixes and code features
- Fixed WPacketPlayOutMultiBlockChange bug where the x and z where incorrect. I didn't shift the value based on the chunk location like the vanilla packet does.
- Added BukkitRunnable which passes through the BukkitTask so tasks can be cancelled when using RunUtils, without having to use the Bukkit implementation instead.
- Fixed signs returning as collidable blocks in Materials, causing false positives.
- Fixed NullPointerException in the CHEST wrapper enum inside BlockData. Needed to use the BlockUtils#getRelative method instead, incase the APlayer object pass-through was null.
- Optimized Horizontal a bit more, reducing iterations.
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BSD-3-Clause 2.4 MiB
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