Aikar Command Framework (ACF)
WARNING!!! PRE-ALPHA
This is a rough import of my command framework to be a standalone Library. This project is currently extremely volatile and will receive drastic changes.
Targetted Platforms
Requires CraftBukkit, Spigot or Paper.
We have no intentions to support other Servers. If you want on Sponge or something else, you will need to fork and add support for it.
Purpose
This is the Framework used on Empire Minecraft.
Many people have wanted to use this framework for themselves, so I am trying to make it general purpose (with help from the community) so that others can use it just as simple as they can TaskChain now.
Example
@CommandAlias("res|residence|resadmin")
public class ResidenceCommand extends co.aikar.commands.BaseCommand {
@Subcommand("pset")
@CommandCompletion("@allplayers:30 @flags @flagstates")
public void onResFlagPSet(Player player, @Flags("admin") Residence res, EmpireUser[] users, String flag, @Values("@flagstates") String state) {
res.getPermissions().setPlayerFlag(player, Stream.of(users).map(EmpireUser::getName).collect(Collectors.joining(",")), flag, state, resadmin, true);
}
@Subcommand("area replace")
@CommandPermission("residence.admin")
public void onResAreaReplace(Player player, CuboidSelection selection, @Flags("verbose") Residence res, @Default("main") @Single String area) {
res.replaceArea(player,
new CuboidArea(selection),
area,
resadmin);
}
}
@CommandAlias("gr")
public class GroupCommand extends co.aikar.commands.BaseCommand {
public GroupCommand() {
super("group");
}
@Subcommand("invitenear|invnear")
@CommandAlias("invitenear|invnear|ginvnear")
@Syntax("[radius=32] &e- Invite Nearby Players to the group.")
public void onInviteNear(Player player, @Default("32") Integer radius) {
int maxRadius = UserUtil.isModerator(player) ? 256 : 64;
radius = !UserUtil.isSrStaff(player) ? Math.min(maxRadius, radius) : radius;
List<String> names = player.getNearbyEntities(radius, Math.min(128, radius), radius)
.stream().filter((e) -> e instanceof Player && !UserUtil.isVanished((Player) e))
.map(CommandSender::getName)
.collect(Collectors.toList());
Groups.invitePlayers(player, names);
}
@Subcommand("invite|inv")
@CommandAlias("invite|inv|ginv")
@Syntax("<name> [name2] [name3] &e- Invite Players to the group.")
public void onInvite(Player player, String[] names) {
Groups.invitePlayers(player, names);
}
@Subcommand("kick|gkick")
@CommandAlias("gkick")
@Syntax("<player> &e- Kick Player from the group.")
public void onKick(Player player, @Flags("leader") Group group, OnlinePlayer toKick) {
group.kickPlayer(player, toKick.getPlayer());
}
}
Contributing
See Issues section. Lots to decide and frame out.
Join #aikar on Spigot IRC - irc.spi.gt to discuss.
Or Code With Aikar Discord.
License
As with all my other public projects
Commands (c) Daniel Ennis (Aikar) 2016.