fix: Add extra patch for DOOM: The Dark Ages (Temporary, this is a backport) (#4805)

This commit is contained in:
Kyle Gospodnetich
2025-05-13 01:22:03 -07:00
committed by GitHub
parent 36f54dd08c
commit 17612503f5
2 changed files with 88 additions and 1 deletions
+4 -1
View File
@@ -80,7 +80,7 @@ Summary: Mesa graphics libraries
# disabled by default, and has to be enabled manually. See `terra/release/terra-mesa.repo` for details.
Epoch: 1
Version: 25.1.0
Release: 1%?dist
Release: 2%?dist
License: MIT AND BSD-3-Clause AND SGI-B-2.0
URL: http://www.mesa3d.org
@@ -92,6 +92,9 @@ Source1: Mesa-MLAA-License-Clarification-Email.txt
Patch10: gnome-shell-glthread-disable.patch
# Backport for DOOM: The Dark Ages
Patch15: sparse.patch
# https://github.com/bazzite-org/mesa
Patch20: bazzite.patch
+84
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@@ -0,0 +1,84 @@
From 8119f91113b775afe34cdf980550425639bab7cd Mon Sep 17 00:00:00 2001
From: Natalie Vock <natalie.vock@gmx.de>
Date: Sat, 10 May 2025 14:37:13 +0200
Subject: [PATCH] radv,driconf: Add radv_force_64k_sparse_alignment config
Needed by DOOM: The Dark Ages.
---
src/amd/vulkan/radv_buffer.c | 6 +++++-
src/amd/vulkan/radv_instance.c | 3 +++
src/amd/vulkan/radv_instance.h | 1 +
src/util/driconf.h | 3 +++
4 files changed, 12 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_buffer.c b/src/amd/vulkan/radv_buffer.c
index 88111750517..8ef575f8246 100644
--- a/src/amd/vulkan/radv_buffer.c
+++ b/src/amd/vulkan/radv_buffer.c
@@ -167,6 +167,7 @@ radv_get_buffer_memory_requirements(struct radv_device *device, VkDeviceSize siz
VkBufferUsageFlags2 usage, VkMemoryRequirements2 *pMemoryRequirements)
{
const struct radv_physical_device *pdev = radv_device_physical(device);
+ const struct radv_instance *instance = radv_physical_device_instance(pdev);
pMemoryRequirements->memoryRequirements.memoryTypeBits =
((1u << pdev->memory_properties.memoryTypeCount) - 1u) & ~pdev->memory_types_32bit;
@@ -179,7 +180,10 @@ radv_get_buffer_memory_requirements(struct radv_device *device, VkDeviceSize siz
pMemoryRequirements->memoryRequirements.memoryTypeBits = pdev->memory_types_32bit;
if (flags & VK_BUFFER_CREATE_SPARSE_BINDING_BIT) {
- pMemoryRequirements->memoryRequirements.alignment = 4096;
+ if (instance->drirc.force_64k_sparse_alignment)
+ pMemoryRequirements->memoryRequirements.alignment = 65536;
+ else
+ pMemoryRequirements->memoryRequirements.alignment = 4096;
} else {
if (usage & VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT)
pMemoryRequirements->memoryRequirements.alignment = radv_dgc_get_buffer_alignment(device);
diff --git a/src/amd/vulkan/radv_instance.c b/src/amd/vulkan/radv_instance.c
index 4946a5aebd0..d173b1b6c1c 100644
--- a/src/amd/vulkan/radv_instance.c
+++ b/src/amd/vulkan/radv_instance.c
@@ -195,6 +195,7 @@ static const driOptionDescription radv_dri_options[] = {
DRI_CONF_RADV_APP_LAYER()
DRI_CONF_RADV_EMULATE_RT(false)
DRI_CONF_RADV_ENABLE_FLOAT16_GFX8(false)
+ DRI_CONF_RADV_FORCE_64K_SPARSE_ALIGNMENT(false)
DRI_CONF_SECTION_END
};
// clang-format on
@@ -296,6 +297,8 @@ radv_init_dri_options(struct radv_instance *instance)
instance->drirc.lower_terminate_to_discard =
driQueryOptionb(&instance->drirc.options, "radv_lower_terminate_to_discard");
+ instance->drirc.force_64k_sparse_alignment = driQueryOptionb(&instance->drirc.options, "radv_force_64k_sparse_alignment");
+
instance->drirc.emulate_rt = driQueryOptionb(&instance->drirc.options, "radv_emulate_rt");
instance->drirc.expose_float16_gfx8 = driQueryOptionb(&instance->drirc.options, "radv_enable_float16_gfx8");
diff --git a/src/amd/vulkan/radv_instance.h b/src/amd/vulkan/radv_instance.h
index d0f23404285..81c4921222e 100644
--- a/src/amd/vulkan/radv_instance.h
+++ b/src/amd/vulkan/radv_instance.h
@@ -74,6 +74,7 @@ struct radv_instance {
bool lower_terminate_to_discard;
bool emulate_rt;
bool expose_float16_gfx8;
+ bool force_64k_sparse_alignment;
char *app_layer;
uint8_t override_graphics_shader_version;
uint8_t override_compute_shader_version;
diff --git a/src/util/driconf.h b/src/util/driconf.h
index 3f94b28aee7..66515010ca5 100644
--- a/src/util/driconf.h
+++ b/src/util/driconf.h
@@ -808,6 +808,9 @@
DRI_CONF_OPT_B(radv_disable_dedicated_sparse_queue, def, \
"Disables the dedicated sparse queue. This replaces radv_legacy_sparse_binding as a compatible drirc workaround for games that might not expect a separate SPARSE queue")
+#define DRI_CONF_RADV_FORCE_64K_SPARSE_ALIGNMENT(def) \
+ DRI_CONF_OPT_B(radv_force_64k_sparse_alignment, def, \
+ "Force the alignment of sparse buffers to 64KiB")
/**
* Overrides for forcing re-compilation of pipelines when RADV_BUILD_ID_OVERRIDE is enabled.
* These need to be bumped every time a compiler bugfix is backported (up to 8 shader