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attempt to fix gamescope-legacy on rawhide
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@@ -1,36 +0,0 @@
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From 5529e8ac8f3232ec6233e33286834548e1d8018d Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Franti=C5=A1ek=20Zatloukal?= <fzatlouk@redhat.com>
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Date: Sun, 8 Oct 2023 22:10:33 +0200
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Subject: [PATCH] <cstdint>
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---
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src/reshade/source/effect_parser_stmt.cpp | 1 +
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src/reshade/source/effect_token.hpp | 1 +
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2 files changed, 2 insertions(+)
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diff --git a/src/reshade/source/effect_parser_stmt.cpp b/src/reshade/source/effect_parser_stmt.cpp
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index 7829729..f126be2 100644
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--- a/src/reshade/source/effect_parser_stmt.cpp
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+++ b/src/reshade/source/effect_parser_stmt.cpp
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@@ -9,6 +9,7 @@
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#include <cctype> // std::toupper
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#include <cassert>
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#include <functional>
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+#include <limits>
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#include <string_view>
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struct on_scope_exit
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diff --git a/src/reshade/source/effect_token.hpp b/src/reshade/source/effect_token.hpp
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index 072d439..e4bb633 100644
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--- a/src/reshade/source/effect_token.hpp
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+++ b/src/reshade/source/effect_token.hpp
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@@ -5,6 +5,7 @@
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#pragma once
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+#include <cstdint>
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#include <string>
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#include <vector>
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--
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2.41.0
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@@ -1,4 +1,8 @@
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%if 0%{?fedora} >= 41
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%global libliftoff_minver 0.5.0
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%else
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%global libliftoff_minver 0.4.1
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%endif
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%global reshade_commit 4245743a8c41abbe3dc73980c1810fe449359bf1
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%global reshade_shortcommit %(c=%{reshade_commit}; echo ${c:0:7})
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%global _default_patch_fuzz 2
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@@ -22,12 +26,9 @@ Summary: Legacy builds of gamescope, a micro-compositor for video games o
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Packager: Cappy Ishihara <cappy@fyralabs.com>
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License: BSD
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URL: https://github.com/ValveSoftware/gamescope
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Source0: %{url}/archive/%{version}/gamescope-%{version}.tar.gz
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# Create stb.pc to satisfy dependency('stb')
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Source1: stb.pc
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Source2: https://github.com/Joshua-Ashton/reshade/archive/%{reshade_commit}/reshade-%{reshade_shortcommit}.tar.gz
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Patch0: 0001-cstdint.patch
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# https://hhd.dev/
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Patch1: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch
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@@ -35,6 +36,9 @@ Patch1: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch
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# ChimeraOS
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Patch2: legacy-720p.patch
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# System wlroots
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Patch4: wlroots-pc.patch
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BuildRequires: git-core
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BuildRequires: meson >= 0.54.0
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BuildRequires: ninja-build
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BuildRequires: cmake
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@@ -64,7 +68,7 @@ BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(libpipewire-0.3)
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BuildRequires: pkgconfig(libavif)
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BuildRequires: (pkgconfig(wlroots) >= 0.17.0 with pkgconfig(wlroots) < 0.18)
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BuildRequires: (pkgconfig(libliftoff) >= 0.4.1 with pkgconfig(libliftoff) < 0.5)
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BuildRequires: (pkgconfig(libliftoff) >= %{libliftoff_minver} with pkgconfig(libliftoff) < 0.6)
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BuildRequires: pkgconfig(libcap)
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BuildRequires: pkgconfig(hwdata)
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BuildRequires: spirv-headers-devel
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@@ -96,7 +100,9 @@ Recommends: mesa-vulkan-drivers
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%{name} is the micro-compositor optimized for running video games on Wayland. This is a legacy build primarily intended for use by Polaris GPUs.
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%prep
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%autosetup -p1 -a2 -N -n gamescope-%{version}
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git clone --depth 1 --branch %{version} %{url}.git gamescope
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cd gamescope
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git submodule update --init --recursive
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# Install stub pkgconfig file
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mkdir -p pkgconfig
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cp %{SOURCE1} pkgconfig/stb.pc
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@@ -104,17 +110,17 @@ cp %{SOURCE1} pkgconfig/stb.pc
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# Replace spirv-headers include with the system directory
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sed -i 's^../thirdparty/SPIRV-Headers/include/spirv/^/usr/include/spirv/^' src/meson.build
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# Push in reshade from sources instead of submodule
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rm -rf src/reshade && mv reshade-%{reshade_commit} src/reshade
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%autopatch -p1
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%build
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cd gamescope
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export PKG_CONFIG_PATH=pkgconfig
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%meson -Dpipewire=enabled -Denable_gamescope_wsi_layer=false -Denable_openvr_support=false -Dforce_fallback_for=[]
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%meson_build
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%install
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cd gamescope
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%meson_install
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# Rename to not conflict with the base package
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mv %{buildroot}%{_bindir}/gamescope %{buildroot}%{_bindir}/gamescope-legacy
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