attempt to fix gamescope-legacy on rawhide

This commit is contained in:
Cappy Ishihara
2024-08-16 00:47:35 +07:00
parent f59908b235
commit 1b346af4da
3 changed files with 14 additions and 44 deletions
@@ -1,36 +0,0 @@
From 5529e8ac8f3232ec6233e33286834548e1d8018d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Franti=C5=A1ek=20Zatloukal?= <fzatlouk@redhat.com>
Date: Sun, 8 Oct 2023 22:10:33 +0200
Subject: [PATCH] <cstdint>
---
src/reshade/source/effect_parser_stmt.cpp | 1 +
src/reshade/source/effect_token.hpp | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/reshade/source/effect_parser_stmt.cpp b/src/reshade/source/effect_parser_stmt.cpp
index 7829729..f126be2 100644
--- a/src/reshade/source/effect_parser_stmt.cpp
+++ b/src/reshade/source/effect_parser_stmt.cpp
@@ -9,6 +9,7 @@
#include <cctype> // std::toupper
#include <cassert>
#include <functional>
+#include <limits>
#include <string_view>
struct on_scope_exit
diff --git a/src/reshade/source/effect_token.hpp b/src/reshade/source/effect_token.hpp
index 072d439..e4bb633 100644
--- a/src/reshade/source/effect_token.hpp
+++ b/src/reshade/source/effect_token.hpp
@@ -5,6 +5,7 @@
#pragma once
+#include <cstdint>
#include <string>
#include <vector>
--
2.41.0
@@ -1,4 +1,8 @@
%if 0%{?fedora} >= 41
%global libliftoff_minver 0.5.0
%else
%global libliftoff_minver 0.4.1
%endif
%global reshade_commit 4245743a8c41abbe3dc73980c1810fe449359bf1
%global reshade_shortcommit %(c=%{reshade_commit}; echo ${c:0:7})
%global _default_patch_fuzz 2
@@ -22,12 +26,9 @@ Summary: Legacy builds of gamescope, a micro-compositor for video games o
Packager: Cappy Ishihara <cappy@fyralabs.com>
License: BSD
URL: https://github.com/ValveSoftware/gamescope
Source0: %{url}/archive/%{version}/gamescope-%{version}.tar.gz
# Create stb.pc to satisfy dependency('stb')
Source1: stb.pc
Source2: https://github.com/Joshua-Ashton/reshade/archive/%{reshade_commit}/reshade-%{reshade_shortcommit}.tar.gz
Patch0: 0001-cstdint.patch
# https://hhd.dev/
Patch1: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch
@@ -35,6 +36,9 @@ Patch1: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch
# ChimeraOS
Patch2: legacy-720p.patch
# System wlroots
Patch4: wlroots-pc.patch
BuildRequires: git-core
BuildRequires: meson >= 0.54.0
BuildRequires: ninja-build
BuildRequires: cmake
@@ -64,7 +68,7 @@ BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(libpipewire-0.3)
BuildRequires: pkgconfig(libavif)
BuildRequires: (pkgconfig(wlroots) >= 0.17.0 with pkgconfig(wlroots) < 0.18)
BuildRequires: (pkgconfig(libliftoff) >= 0.4.1 with pkgconfig(libliftoff) < 0.5)
BuildRequires: (pkgconfig(libliftoff) >= %{libliftoff_minver} with pkgconfig(libliftoff) < 0.6)
BuildRequires: pkgconfig(libcap)
BuildRequires: pkgconfig(hwdata)
BuildRequires: spirv-headers-devel
@@ -96,7 +100,9 @@ Recommends: mesa-vulkan-drivers
%{name} is the micro-compositor optimized for running video games on Wayland. This is a legacy build primarily intended for use by Polaris GPUs.
%prep
%autosetup -p1 -a2 -N -n gamescope-%{version}
git clone --depth 1 --branch %{version} %{url}.git gamescope
cd gamescope
git submodule update --init --recursive
# Install stub pkgconfig file
mkdir -p pkgconfig
cp %{SOURCE1} pkgconfig/stb.pc
@@ -104,17 +110,17 @@ cp %{SOURCE1} pkgconfig/stb.pc
# Replace spirv-headers include with the system directory
sed -i 's^../thirdparty/SPIRV-Headers/include/spirv/^/usr/include/spirv/^' src/meson.build
# Push in reshade from sources instead of submodule
rm -rf src/reshade && mv reshade-%{reshade_commit} src/reshade
%autopatch -p1
%build
cd gamescope
export PKG_CONFIG_PATH=pkgconfig
%meson -Dpipewire=enabled -Denable_gamescope_wsi_layer=false -Denable_openvr_support=false -Dforce_fallback_for=[]
%meson_build
%install
cd gamescope
%meson_install
# Rename to not conflict with the base package
mv %{buildroot}%{_bindir}/gamescope %{buildroot}%{_bindir}/gamescope-legacy