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Change KABot buffer swing decrement from 0.25 to 0.05
Co-authored-by: funkemunky <30784509+funkemunky@users.noreply.github.com>
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@@ -24,7 +24,7 @@ public class KABot extends Check {
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// Lower both buffers on each arm swing to prevent false positives for legitimate players.
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// In vanilla 1.8.8, every attack is accompanied by a swing animation, so a legit player's
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// attack count and swing count should be roughly equal (net-zero buffer change).
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if(buffer > 0) buffer-=0.25f;
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if(buffer > 0) buffer-= 0.05f;
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if(buffer2 > 0) buffer2-= 0.25f;
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};
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